Simulations
Model the economy before players live in it.
Run loot simulations, compare against community averages, and let AI read your types.xml — all without touching the live server. See the outcome of a change before you ship it.
The analysis you used to run by gut feel, made repeatable.
Every simulation tool is instance-scoped and read-only against your economy. Project, compare, and analyze as many times as you like — nothing leaves the workspace until you decide to edit.
From projection to edit, without leaving the instance.
Simulations aren't a detour. They sit on the same instance as your editors, so the moment a projection tells you something, the fix is one click away.
Load your economy
Simulations read the types.xml already on your instance — no separate import, no copy-paste.
Run the projection
The loot simulator turns nominal and min counts into a spawn distribution you can read at a glance.
Compare and decide
Check your values against community averages and AI analysis, then adjust before anything reaches the server.
Edit with confidence
Carry what you learned straight into the type editor and bulk tools, all on the same instance.
Tune the economy with evidence, not guesses.
Load an instance and run a loot simulation against your real types.xml in seconds.